I am unable to display wall textures as desired in 3DView version 5.1.0 64Bits (build 180912) using Windows 10.
I tried changing wall textures to simple black images, however, the look is still the default light grey. I next tried various images that have black details and it looks like walls no longer display black nicely.
In previous versions, it was possible to change wall textures with black images to achieve a "dark room" effect.
It seems that to achieve a similar effect I am forced to use the compatibility mode.
Is there any other way to workaround this?
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I see that something similar happens with 3DView objects: if I remove their texture, I can still clearly see them in the light grey. However, changing their "base colour" with Object Settings to black fix the problem. Is it possible to modify walls "base colour", not necessarily from the software normal interface?

Thanks and regards