Hey Guys,
I have 4 LED Bar Lights that are very similar to Chauvet's "ColoRail." However they are 8 Channel fixtures and the channels are assigned entirely different. Could you develop a 3D model of these lights that will respond to what they do? I'll include a List of the 8 channel functions here however in order to understand the individual programs you may need actually see what they can do in the pre-programmed mode. The Light has 16 sections by the way.
Channel Functions
1) Master Dimmer
{0=Off/255=Full On}
2) Red
3) Green
4) Blue
5) Color_Macros(R, Y, G, Cy, B, P, W)/Pre-Programmed Shows(28 Total)/ Sound Active Mode)
6) Effect_Speed
7) Effect_Fade
8) Flash_Speed
3D Representation for Lumin Lights Ogre Bar
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- Posts: 3
- Joined: 15 October 2012, 00:58
Re: 3D Representation for Lumin Lights Ogre Bar
3DView can offer only a basic rendering with only channels R, G, B, dimmer, and strobe (when control is standard).
We suggest the attached file.
We suggest the attached file.
- Attachments
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- LedBar.txt.zip
- (367 Bytes) Downloaded 849 times
The Lighting Controller
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- Posts: 3
- Joined: 15 October 2012, 00:58
Re: 3D Representation for Lumin Lights Ogre Bar
That's what I figured I just wanted to check I'm already using the LED bar render I may do some work on my own and see if I can't develop a new 3D rendering for the bars.
Re: 3D Representation for Lumin Lights Ogre Bar
I have the same feature I believe (bought on eBay as a "320 10mm LED DMX". Here is the profile I created for it that includes the macros and appropriate ranges. It won't help with 3DView mode, but will help in Editor.
- Attachments
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- ColorSTRIP.txt.zip
- (611 Bytes) Downloaded 861 times
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- Posts: 3
- Joined: 15 October 2012, 00:58
Re: 3D Representation for Lumin Lights Ogre Bar
I am running the Ogre Bars in their 48 Channel Advanced mode here is the fixture I created for it, if anyone else is interested in doing it this way however it is the most tedious decision I have ever made
but it looks really good and ShowXpress seems to control them flawlessly. I've noticed depending on the complexity of the scenes there is a little bit of lag but I have gained a rather large collection of different scenes that are all completely custom made.

- Attachments
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- Ogre Bar(48 CHANNEL).txt
- (1.13 KiB) Downloaded 790 times