Bulk universe change

declare your lighting equipment
Post Reply
muscanto
Posts: 238
Joined: 22 June 2015, 13:10

Bulk universe change

Post by muscanto »

Could you make a right click option when multiple fixtures are selected to move them to a new universe number?

Currently, fixtures have to be done one by one and it's time consuming. I assume an error would be thrown if there's an address conflict and it would stop the move.
support
Administrateur
Posts: 11324
Joined: 07 December 2009, 16:32

Re: Bulk universe change

Post by support »

Noted, but low priority level than other requested things, in our opinion.

In the meantime, for multi-addressing change, you can save time by editing the file "../YourLightshow/fixtures.ini" and changing the parameter "address".
For instance, if you change
[Fixture1]
address = 1
to
[Fixture1]
address = 513
The fixture will have the new DMX address "1" of the second DMX universe.

In case of, please make a safe copy of the original file "fixtures.ini" before trying that.
The Lighting Controller
muscanto
Posts: 238
Joined: 22 June 2015, 13:10

Re: Bulk universe change

Post by muscanto »

Yes I am aware of this and have edited the file manually before.

Why wasn't a letter or decimal system used for this file? It would be much easier to edit rather than using 512 increments.

Such as 1.101 = universe 1 fixture address 101
support
Administrateur
Posts: 11324
Joined: 07 December 2009, 16:32

Re: Bulk universe change

Post by support »

The values stored in the .ini file correspond to the internal addressing system used by the software itself.

We understand that a universe.channel notation could be easier to read and edit manually, but the current format directly reflects how the software manages DMX addresses internally.
The Lighting Controller
Post Reply

Return to “Editor - Fixtures”