Could you make a right click option when multiple fixtures are selected to move them to a new universe number?
Currently, fixtures have to be done one by one and it's time consuming. I assume an error would be thrown if there's an address conflict and it would stop the move.
Bulk universe change
Re: Bulk universe change
Noted, but low priority level than other requested things, in our opinion.
In the meantime, for multi-addressing change, you can save time by editing the file "../YourLightshow/fixtures.ini" and changing the parameter "address".
For instance, if you change
In case of, please make a safe copy of the original file "fixtures.ini" before trying that.
In the meantime, for multi-addressing change, you can save time by editing the file "../YourLightshow/fixtures.ini" and changing the parameter "address".
For instance, if you change
to[Fixture1]
address = 1
The fixture will have the new DMX address "1" of the second DMX universe.[Fixture1]
address = 513
In case of, please make a safe copy of the original file "fixtures.ini" before trying that.
The Lighting Controller
Re: Bulk universe change
Yes I am aware of this and have edited the file manually before.
Why wasn't a letter or decimal system used for this file? It would be much easier to edit rather than using 512 increments.
Such as 1.101 = universe 1 fixture address 101
Why wasn't a letter or decimal system used for this file? It would be much easier to edit rather than using 512 increments.
Such as 1.101 = universe 1 fixture address 101
Re: Bulk universe change
The values stored in the .ini file correspond to the internal addressing system used by the software itself.
We understand that a universe.channel notation could be easier to read and edit manually, but the current format directly reflects how the software manages DMX addresses internally.
We understand that a universe.channel notation could be easier to read and edit manually, but the current format directly reflects how the software manages DMX addresses internally.
The Lighting Controller