Idea: Macro vs chase/random buttons

create pages with buttons to trigger scenes
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thorehl
Posts: 234
Joined: 20 January 2015, 22:16

Idea: Macro vs chase/random buttons

Post by thorehl »

Not sure if this has been discussed earlier or not, but my idea is this: Can a macro button turn on/off a Page that has a chase/random play buttons instead of linking the actual button them self.
Since a Page full off buttons with chase/random play, only contain things we want to run automaticly it would make sense for dev. crew to start/stop the content that way, enabling the option to stop/pause/blackout what's being played on that Page.
Thore
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Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: Idea: Macro vs chase/random buttons

Post by Pink LD »

I've struggled with this as well. Turning off chase page has had me scratching my head from time to time. I think my current solution is to have a Macro that calls every scene on the page when it is not set to Chase and Solo buttons.

When I use this it forces it to conflict with it being resetto a Solo Chase page.
Earl Harvey
Posts: 224
Joined: 18 June 2012, 12:09

Re: Idea: Macro vs chase/random buttons

Post by Earl Harvey »

I'll have to agree unselecting a Macro with a page in chase mode has become a pesky obstacle to try to overcome...
Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: Idea: Macro vs chase/random buttons

Post by Pink LD »

Currently I ctrl+Shift+z it.
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